# Data Ingestion
This section would introduce content related to data ingestion and could be divided into two parts. The first part would introduce basic knowledge of TE. The second part offers a user guide for data ingestion SDK and data import tools.
If the data of your project is ingested into the TE system for the first time, please spend a few minutes reading preparation for data ingestion (opens new window).
# I. Preparation before Data Ingestion
User identification rules describes how to identify users and bind data with specific users
Data rules introduces the data format, data type, and data constraints of TE
Preset property and system field lists all preset properties and system fields used in the TE platform
# II. Data Ingestion Guidance
Client-side SDK
- Android SDK quick start guide
- iOS SDK quick start guide
- JavaScript SDK quick start guide
- Game engine SDK user guide
- App third-party framework
- H5 and APP SDK get through
- Mini-program\mini-game SDK quick start guide (opens new window)
- C++ SDK quick start guide
- C# SDK quick start guide
- macOS SDK quick start guide
- Client-side SDK FAQ
Server SDK:
- C SDK quick start guide (opens new window)
- C# SDK quick start guide (opens new window)
- Erlang SDK quick start guide (opens new window)
- Golang SDK quick start guide (opens new window)
- Java SDK quick start guide (opens new window)
- Lua SDK quick start guide (opens new window)
- NodeJS SDK quick start guide (opens new window)
- PHP SDK quick start guide (opens new window)
- Python SDK quick start guide (opens new window)
- Ruby SDK quick start guide (opens new window)
- C++ SDK quick start guide (opens new window)
Transmission tools:
- LogBus 2 user guide (opens new window)
- LogBus user guide (opens new window)
- LogBus Windows version user guide (opens new window)
- Filebeat + Logstash user guide (opens new window)
- ta-datax-writer plugin user guide (opens new window)
Other methods
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